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About ME

     I am a Composer and Sound Designer for Video Games based out of Seattle, WA. Originally from Kansas, I have worked in various mediums such as orchestral concert music, film, video games, metal and rock music. My passion for writing music came at an early age while learning guitar from my father and beginning my classical training on the viola.

         I am a Masters graduate from the Pacific Northwest Film Scoring Program under the direction of two time, Emmy Award winning composer, Hummie Mann. I have worked on a multitude of video games in the Seattle Indie scene and won recognition for my contributions. In 2018 our team won the Best in Audio at Seattle Indies Game Jam with the game Goodnight, Rowan.

       My writing style is inspired by the classical juggernauts such as Beethoven, Brahms, and Tchaikovsky but with modern influences including Mark Tremonti, Metallica, Howard Shore, and John Williams.  Maintaining high production value without compromising classical elements is a staple in my writing. With the ability to create unique, immersive soundscapes as well as emotional thematic material, I tackle every project with the idea of fully realizing the directors or development teams’ vision.